I worked at Blub Blub inc. for 3 years and 6 months as a product designer. I worked on kids applications Speech Blubs and Nimi Kids
From illustrating game assets, game backgrounds, designing UI, preparing visuals for In-App events on the App Store and visuals for feature opportunities from Apple. I also worked closely with the development team, preparing 2D animations, character rigs and scenes directly in Unity.

Illustration software: Procreate
Design software: Figma
Game Engine: Unity
Other used softwares: Adobe Photoshop and Illustrator